{"id":480853,"date":"2004-01-28T09:41:00","date_gmt":"2004-01-28T09:41:00","guid":{"rendered":"http:\/\/diablo3.ingame.de\/?p=480853"},"modified":"2004-01-28T09:41:00","modified_gmt":"2004-01-28T09:41:00","slug":"neues-interview-mit-bill-roper","status":"publish","type":"post","link":"https:\/\/planetdiablo.eu\/de\/neues-interview-mit-bill-roper\/480853\/","title":{"rendered":"Neues Interview mit Bill Roper"},"content":{"rendered":"<div align=\"justify\">Die schwedische Spielseite <a target=\"gamin\" href=\"http:\/\/www.gamingeye.com\/pc\/index.eye?PHPSESSID=eeb5b121d1978ca571c7b24f8b254a9f\" rel=\"noopener\">Gamingeye<\/a> hat k\u00fcrzlich ein neues Interview mit Bill Roper gef\u00fchrt. Auch wenn dieser weiterhin nichts \u00fcber das neue Spiel von <a target=\"flags\" href=\"http:\/\/www.flagshipstudios.com\/\" rel=\"noopener\">Flagship<\/a> preisgibt, so hat Gamingeye es dennoch verstanden, mal ein etwas anders geartetes Interview zu f\u00fchren, das sehr pers\u00f6nlich wirkt.<\/p>\n<blockquote><p><i>Gamingeye: How did you come up with the name Flagship Studio?<br \/>Bill Roper: When we started speaking with publishers about the game we wanted to make, they kept referred to it as a \u0093real flagship title.\u0094 [&#8230;]Also, it has some bizarre \u0093scourge of the high-seas\u0094 connotations for us, but that may be due to the fact that a lot of us had just seen Pirates of the Caribbean around the time we chose the name.<\/i><\/p><\/blockquote>\n<p>So &#8222;gesteht&#8220; Bill Roper, dass die Wahl des Namens Flagship Studios auch damit zu tun hat, dass sie (die Gr\u00fcnder der Spieleschmiede) zu der Zeit alle Fluch der Karibik gesehen haben, und der Name dadurch eine gewisse, bizarre Assoziation zu &#8222;Plage der Ozeane&#8220; hat.<\/p>\n<p><a target=\"gamin\" href=\"http:\/\/www.gamingeye.com\/english\/artiklar\/artikel.eye?type=interview&#038;id=2571&#038;PHPSESSID=b09cb67b31fc9437a59cf928dcf647be\" rel=\"noopener\">Zum Interview<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>Die schwedische Spielseite Gamingeye hat k\u00fcrzlich ein neues Interview mit Bill Roper gef\u00fchrt. Auch wenn dieser weiterhin nichts \u00fcber das neue Spiel von Flagship preisgibt, so hat Gamingeye es dennoch verstanden, mal ein etwas anders geartetes Interview zu f\u00fchren, das sehr pers\u00f6nlich wirkt. Gamingeye: How did you come up with the name Flagship Studio?Bill Roper:&hellip; <a class=\"more-link\" href=\"https:\/\/planetdiablo.eu\/de\/neues-interview-mit-bill-roper\/480853\/\"><span class=\"screen-reader-text\">Neues Interview mit Bill Roper<\/span> weiterlesen<\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[431],"class_list":["post-480853","post","type-post","status-publish","format-standard","hentry","category-news","tag-diablo-2","entry"],"_links":{"self":[{"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/posts\/480853","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/comments?post=480853"}],"version-history":[{"count":0,"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/posts\/480853\/revisions"}],"wp:attachment":[{"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/media?parent=480853"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/categories?post=480853"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/planetdiablo.eu\/de\/wp-json\/wp\/v2\/tags?post=480853"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}