Damage Calculator for Diablo 2 Patch 1.10 (Version 1.1)

To the 1.09 version | To the german version
This calculator calculates the damage of a character depending on the weapon and equipment used. It does not take care of the kickdamage and poisondamage of the character. There are other special calculators for those damagetypes (german language only): Poisondamage Calculator und Kickdamage Calculator.
Weapondamage
Weapondamage
Final damage
Weapon
Type:
Weapon:
   
ethereal
Damagetype:
One-handed damage Two-handed damage
Throwing damage Smitedamage
Damage
Percental damage enhancements (+xx% Enhanced Damage)
Sum of all bonuses
from affixes, a runeword, sockets and the attribute superior: %
from the affix +xx% Enhanced Maximum Damage: %
Total-ED
Damage
Absolute damage enhancements
Sum of all absolute damage enhancements (+xx Minimum Damage and +xx Maximum Damage) on the weapon:
Damage:  to  
+xx Damage:
Because of a bug the damage shown on the Characterscreen is not correct, when one the equiped items has the property +xx Damage (e.g. The Redeemer)!
On the Characterscreen this bonus ist applied to the final damage of the character, but the ingame calculations apply it to the weapondamge.
Bonus
 
Weapondamage
Total damage
For characters using two weapons the damage for each weapon is calculated separately without regarding of any bonuses, except the bonuses to strength and dexterity, of the other weapon. 
Weapon
Use the values calculated above
Weapontype:
Damage:  to  
Weapondamage
Absolute damage enhancements
Sum of all +xx Minimum Damage and +xx Maximum Damage bonuses from the equipment
(for shields only the bonus from Holy Shield).
Damage:  to  
Damage
Percental damage enhancements
Sum of all bonuses from equipment, skills, auras, masteries, ...: %
Because of a bug the percental damage bonuses (+xx% Enhanced Damage) from socketed Jewels are not used to calculate the final minimum- resp. maximum damage of the character, when there is also a corresponding absolute damage bonus (+xx Minimum- or Maximum Damage) socketed into that item.
This bug does not match the equiped weapon!
If such items are equiped, note here the sum of the corresponding percental bonuses.
Minimum damage: %
Maximum damage: %
Damage
Special bonuses from the whole equipment
vsundead: %
vsdemons: %
Damage vs.
undead
demons
Character Attributes
Strength:
Dexterity:
Amazon Skill Multiple Shot
PvP-damage
%ED-Bonus
Damage
Act 2 Nightmare Offensive-Mercenary (Might aura)
Level:
Sum of all +xx skills on his equipment:
%ED-Bonus
Damage
Absolute elemental and magic damage enhancements
In order to calculate the poison damage of a character use this calculator.
Sum of all elemental and magic (Fire-, cold-, lightninig- and magic damage) bonues on the whole equipment including the weapon.
Damage:  to  
Fire damage
Cold damage
Lightning damage
Magic damage
Damage
If there are any percental bonues to elemental damage present (e.g. Ormus' Robes or Masteries of the Sorceress), then each elemental damage needs to be calculated separatly, in order to achieve correct values for each element.
This also applies to the Paladin Skill "Vegeance".
Percental bonuses
Fire:  to  
Cold:  to  
Lightning:  to  
Magic:  to  
In order to calculate the damage for the Paladin Skill "Vengeance" note here the corresponding bonuses.
Fire: %
Cold: %
Lightning: %
Percental elemental damage enhancements
Sum of all percental bonuses to the given element.
Fire: %
Cold: %
Lightning: %
Fire damage
Cold damage
Lightning damage
 
Final damage
undead
demons
Damage
Other Bonuses
Deadly- / Critical Strike
Sum of all chances of Deadly Strike from the equipment (Highlord's Wrath, ...): %
Chance of Deadly Strike from skills (Masteries, Critical Strike): %
Total chance
Average damage
undead
demons
Damage
Changelog:
1.0first version ;-)
1.1extended smite support

by black_spy