Astado
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- 18 Juli 2006
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- 81
Keine Ahnung warum es dazu noch keine News gibt.
"We're in the process of removing the on-use benefits of the Mantra of Healing rune, Boon of Protection. The hotfix change is:
Amount of damage absorbed is now capped at the amount of healing provided by Mantra of Healing in the first 3 seconds after activation
We recommend discontinuing its use until the rune is replaced with a new rune and mechanic in a future patch.
The Boon of Protection rune was approximately ten times over its budget on the benefits it provided, and it was quite simply a mistake on our part to let the rune ship as it was. We don't intend to take these quick and drastic measures often, but considering the severity of the issue, we felt it important to correct it swiftly.
We're shooting to post a full list of recent hotfixes tomorrow, and will be looking to answer questions once that's live" Quelle
Was meint ihr dazu? Meiner Menung nach ist die Rune damit broken und vorerst nicht mehr nutzbar, da ja der heal der einzelnen spells nicht mit stats skaliert
edit: Worauf werdet ihr ausweichen?
"We're in the process of removing the on-use benefits of the Mantra of Healing rune, Boon of Protection. The hotfix change is:
Amount of damage absorbed is now capped at the amount of healing provided by Mantra of Healing in the first 3 seconds after activation
We recommend discontinuing its use until the rune is replaced with a new rune and mechanic in a future patch.
The Boon of Protection rune was approximately ten times over its budget on the benefits it provided, and it was quite simply a mistake on our part to let the rune ship as it was. We don't intend to take these quick and drastic measures often, but considering the severity of the issue, we felt it important to correct it swiftly.
We're shooting to post a full list of recent hotfixes tomorrow, and will be looking to answer questions once that's live" Quelle
Was meint ihr dazu? Meiner Menung nach ist die Rune damit broken und vorerst nicht mehr nutzbar, da ja der heal der einzelnen spells nicht mit stats skaliert
edit: Worauf werdet ihr ausweichen?
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