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Ich habe so das Gefühl, dass wir langsam genug Informationen haben um schon einmal grob die ersten Build Ideen zu diskutieren
Man wird am Schluss 6 Aktive und 3 Passive haben können, muss sich also Entscheiden. Wenn Runeneffekte schon bekannt sind, dann kann man die gleich noch mit reinnehmen. Oder auch welche Effekte man sich wünschen könnte
Neben den aktiven Skills wissen wir seit heute auch mehr über die Passiven:
Animosity: increases Fury generation by 10% and adds 20 points to the maximum amount of Fury.
Berserker rage: increases damage dealt by 20% when the Barbarian's fury is at 100%.
Bloodthirst: 10% of damage (TL's note: dealt or taken??) is gained as HP.
Pound of flesh: increases the chance to find Health Globes by 5% and healing done by these is increased by 10%.
Relentless: when the Barbarian is under 20% HP, skills do not cost any fury and damage (TL's Note: dealt or taken?) is reduced by 50%.
Ruthless: increases critical strike chance by 5% and increases critical strike damage by 50%.
Unforgiving: Fury does not degenerate any longer. Furthermore, the Barbarian gains 1 Fury every 5 seconds.
Iron skin (level 10): Increases armor by 100%.
Pound of flesh (level 10): increases the chance to find Health Globes by 3% and healing done by these is increased by 33%.
Intimidation (level 13): increases damage dealt by 15% and reduces repair costs by 5%.
Cruelty (level 15): 10% of damage dealt is gained as HP.
Aggression (level 17): Increases attack by 20%.
Superior skill (level 19): Increases precision by 20%.
Expert defense (level 20): Increases defense by 20%.
Toughness (level 23): Increases vitality by 20%.
Weak spot (level 25): Increases critical strike damage by 100%.
Superstition (level 26): Reduces non-physical damage taken by 10%.
Slaughter (level 28): increases damage dealt by 20% when the Barbarian's fury is at its maximum.
Bad temper (level 31): increases Fury generation by 10%.
Frenzied attack (level 31): When wielding two weapons, the Barbarian has 20% increased critical strike chance and 30% increased critical strike damage.
Insane courage (level 31): When the Barbarian has under 35% HP, damage taken is reduced by 30%.
Second wind (level 31): Regenerate 20% HP per minute.
Shield of iron (level 31): Increases the chance to block attacks with a shield by 10%.
Habt ihr schon einen groben Build im Kopf? Wisst ihr schon wie ihr vorgehen wollt?
Oder sucht ihr einfach nur Anregung und wollt über ein paar Möglichkeiten diskutieren?
Dann ist hier genau der richtige Ort dafür.
Man wird am Schluss 6 Aktive und 3 Passive haben können, muss sich also Entscheiden. Wenn Runeneffekte schon bekannt sind, dann kann man die gleich noch mit reinnehmen. Oder auch welche Effekte man sich wünschen könnte
Neben den aktiven Skills wissen wir seit heute auch mehr über die Passiven:
Animosity: increases Fury generation by 10% and adds 20 points to the maximum amount of Fury.
Berserker rage: increases damage dealt by 20% when the Barbarian's fury is at 100%.
Bloodthirst: 10% of damage (TL's note: dealt or taken??) is gained as HP.
Pound of flesh: increases the chance to find Health Globes by 5% and healing done by these is increased by 10%.
Relentless: when the Barbarian is under 20% HP, skills do not cost any fury and damage (TL's Note: dealt or taken?) is reduced by 50%.
Ruthless: increases critical strike chance by 5% and increases critical strike damage by 50%.
Unforgiving: Fury does not degenerate any longer. Furthermore, the Barbarian gains 1 Fury every 5 seconds.
Iron skin (level 10): Increases armor by 100%.
Pound of flesh (level 10): increases the chance to find Health Globes by 3% and healing done by these is increased by 33%.
Intimidation (level 13): increases damage dealt by 15% and reduces repair costs by 5%.
Cruelty (level 15): 10% of damage dealt is gained as HP.
Aggression (level 17): Increases attack by 20%.
Superior skill (level 19): Increases precision by 20%.
Expert defense (level 20): Increases defense by 20%.
Toughness (level 23): Increases vitality by 20%.
Weak spot (level 25): Increases critical strike damage by 100%.
Superstition (level 26): Reduces non-physical damage taken by 10%.
Slaughter (level 28): increases damage dealt by 20% when the Barbarian's fury is at its maximum.
Bad temper (level 31): increases Fury generation by 10%.
Frenzied attack (level 31): When wielding two weapons, the Barbarian has 20% increased critical strike chance and 30% increased critical strike damage.
Insane courage (level 31): When the Barbarian has under 35% HP, damage taken is reduced by 30%.
Second wind (level 31): Regenerate 20% HP per minute.
Shield of iron (level 31): Increases the chance to block attacks with a shield by 10%.
Habt ihr schon einen groben Build im Kopf? Wisst ihr schon wie ihr vorgehen wollt?
Oder sucht ihr einfach nur Anregung und wollt über ein paar Möglichkeiten diskutieren?
Dann ist hier genau der richtige Ort dafür.