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Affixchances for rare Amulett
with Itemlevel: 90 Affix-Level: 90
[
Information about Affix Generation
]
[
back to Index
]
[
back to tables
]
Please read the
Information about Affix Generation
before using this calculator!
Item-Level (1-99):
Group Nr 1:
Group Nr 2:
Group Nr 3:
Group Nr 4:
Group Nr 5:
Group Nr 6:
Chance:
Prefixes:
Name
Level
Level-
req.
freq.
Stats
Group 107:
3
Vulpine
9
6
3
+7% to +12% Damage Taken Goes To Mana
Group 109:
8
Rugged
1
1
4
+5 to +10 to Stamina
Rugged
8
6
4
+11 to +20 to Stamina
Group 110:
8
Bronze
1
1
8
+10 to +20 to Attack Rating
Group 112:
2
Glimmering
1
1
1
+1 to Light Radius
Glowing
6
4
1
+2 to Light Radius
Group 114:
4
Felicitous
5
3
4
+5% to +10% Better Chance of Getting Magic Items
Group 115:
17
Lizard's
3
2
4
+3 to +5 to Mana
Snake's
6
4
4
+5 to +10 to Mana
Serpent's
14
10
3
+11 to +20 to Mana
Drake's
20
15
2
+21 to +30 to Mana
Dragon's
24
18
2
+31 to +40 to Mana
Wyrm's
30
22
2
+41 to +60 to Mana
Group 116:
15
Shimmering
8
6
4
+3% to +7% to each Resistance
Rainbow
21
15
4
+8% to +11% to each Resistance
Scintillating
34
25
4
+12% to +15% to each Resistance
Prismatic
42
31
3
+16% to +20% to each Resistance
Group 117:
11
Azure
5
3
2
Cold-Resist +5% to +10%
Lapis
12
9
3
Cold-Resist +11% to +20%
Cobalt
18
13
3
Cold-Resist +21% to +30%
Sapphire
25
18
3
Cold-Resist +31% to +40%
Group 118:
13
Crimson
5
3
4
Fire-Resist +5% to +10%
Russet
12
9
3
Fire-Resist +11% to +20%
Garnet
18
13
3
Fire-Resist +21% to +30%
Ruby
25
18
3
Fire-Resist +31% to +40%
Group 119:
12
Tangerine
5
3
3
Lightning-Resist +5% to +10%
Ocher
12
9
3
Lightning-Resist +11% to +20%
Coral
18
13
3
Lightning-Resist +21% to +30%
Amber
25
18
3
Lightning-Resist +31% to +40%
Group 120:
12
Beryl
5
3
3
Poison-Resist +5% to +10%
Viridian
12
9
3
Poison-Resist +11% to +20%
Jade
18
13
3
Poison-Resist +21% to +30%
Emerald
25
18
3
Poison-Resist +31% to +40%
Group 125:
78
Lion Branded
20
15
1
+1 to Offensive Auras (Paladin only)
Preserver's
1
+1 to Defensive Auras (Paladin only)
Fanatic
1
+1 to Masteries (Barbarian only)
Sounding
1
+1 to Warcries (Barbarian only)
Trainer's
1
+1 to Summoning Skills (Druid only)
Spiritual
1
+1 to Shapeshifting Skills (Druid only)
Natural
1
+1 to Elemental Skills (Druid only)
Entrapping
1
+1 to Traps (Assassin only)
Mentalist's
1
+1 to Shadow Disciplines (Assassin only)
Shogukusha's
1
+1 to Martial Arts (Assassin only)
Graverobber's
1
+1 to Summoning Skills (Necromancer only)
Acrobatic
1
+1 to Passive & Magic Skills (Amazon only)
Chilling
1
+1 to Cold Skills (Sorceress only)
Fungal
1
+1 to Poison & Bone Skills (Necromancer only)
Sparking
1
+1 to Lightning Skills (Sorceress only)
Captain's
1
+1 to Combat Skills (Paladin only)
Burning
1
+1 to Fire Skills (Sorceress only)
Hexing
1
+1 to Curses (Necromancer only)
Maiden's
36
27
4
+1 to Amazon Skills
Monk's
4
+1 to Paladin Skills
Summoner's
4
+1 to Necromancer Skills
Magekiller's
4
+1 to Assassin Skills
Angel's
4
+1 to Sorceress Skills
Slayer's
4
+1 to Barbarian Skills
Shaman's
4
+1 to Druid Skills
Psychic
40
30
1
+2 to Shadow Disciplines (Assassin only)
Gymnastic
1
+2 to Passive & Magic Skills (Amazon only)
Sensei's
1
+2 to Martial Arts (Assassin only)
Noxious
1
+2 to Poison & Bone Skills (Necromancer only)
Trickster's
1
+2 to Traps (Assassin only)
Blazing
1
+2 to Fire Skills (Sorceress only)
Mojo
1
+2 to Summoning Skills (Necromancer only)
Hawk Branded
1
+2 to Offensive Auras (Paladin only)
Freezing
1
+2 to Cold Skills (Sorceress only)
Commander's
1
+2 to Combat Skills (Paladin only)
Blighting
1
+2 to Curses (Necromancer only)
Warden's
1
+2 to Defensive Auras (Paladin only)
Raging
1
+2 to Masteries (Barbarian only)
Resonant
1
+2 to Warcries (Barbarian only)
Caretaker's
1
+2 to Summoning Skills (Druid only)
Charged
1
+2 to Lightning Skills (Sorceress only)
Terrene
1
+2 to Elemental Skills (Druid only)
Feral
1
+2 to Shapeshifting Skills (Druid only)
Witch-hunter's
90
67
2
+2 to Assassin Skills
Hierophant's
2
+2 to Druid Skills
Berserker's
2
+2 to Barbarian Skills
Arch-Angel's
2
+2 to Sorceress Skills
Necromancer's
2
+2 to Necromancer Skills
Priest's
2
+2 to Paladin Skills
Valkyrie's
2
+2 to Amazon Skills
Suffixes:
Name
Level
Level-
req.
freq.
Stats
Group 1:
16
of Health
7
5
4
Damage Reduced By 1
of Protection
18
13
4
Damage Reduced By 2
of Absorption
26
19
4
Damage Reduced By 3
of Life
35
26
4
Damage Reduced By 4
Group 2:
12
of Warding
7
5
4
Magic Damage Reduced By 1
of the Sentinel
18
12
4
Magic Damage Reduced By 2
of Guarding
26
19
4
Magic Damage Reduced By 3
Group 9:
4
of the Apprentice
5
3
4
+10% Faster Cast Rate
Group 10:
2
of Frost
55
41
2
1 to 3 - 6 Cold-Damage over 2 Seconds
Group 11:
4
of Thawing
10
7
4
Half Freeze Duration
Group 12:
2
of Flame
40
30
2
1 to 2 - 6 Fire-Damage
Group 13:
2
of Shock
50
37
2
1 to 11 - 23 Lightning Damage
Group 14:
12
of Craftmanship
1
1
8
+1 Maximum Damage
of Maiming
42
34
4
+3 to +4 Maximum Damage
Group 15:
12
of Worth
15
11
4
+2 to +3 Minimum Damage
of Measure
37
29
4
+4 to +5 Minimum Damage
of Excellence
59
51
4
+6 to +9 Minimum Damage
Group 16:
2
of Blight
45
33
2
50 Poison-Damage over 3 Seconds
Group 17:
16
of Dexterity
1
1
4
+1 to +2 to Dexterity
of Skill
11
8
3
+3 to +5 to Dexterity
of Accuracy
27
20
3
+6 to +9 to Dexterity
of Precision
43
35
3
+10 to +15 to Dexterity
of Perfection
59
51
3
+16 to +20 to Dexterity
Group 19:
8
of Regeneration
10
7
4
Replenish Life +3 to +5
of Regrowth
17
12
4
Replenish Life +6 to +10
Group 21:
8
of Greed
1
1
4
+25% to +40% Extra Gold from Monsters
of Wealth
17
12
4
+41% to +80% Extra Gold from Monsters
Group 22:
8
of Chance
12
9
4
+5% to +15% Better Chance of Getting Magic Items
of Fortune
16
12
4
+16% to +25% Better Chance of Getting Magic Items
Group 23:
17
of Energy
1
1
4
+1 to +3 to Energie
of the Mind
7
3
4
+4 to +6 to Energie
of Brilliance
13
9
3
+7 to +10 to Energie
of Sorcery
21
16
3
+11 to +15 to Energie
of Wizardry
31
23
3
+16 to +20 to Energie
Group 25:
3
of Light
6
4
1
+1 to Light Radius
+15 to Attack Rating
of Radiance
15
11
1
+3 to Light Radius
+30 to Attack Rating
of the Sun
17
12
1
+5 to Light Radius
+5% to Attack Rating
Group 26:
18
of the Jackal
1
1
3
+1 to +5 to Life
of the Fox
7
5
3
+6 to +10 to Life
of the Wolf
15
11
3
+11 to +20 to Life
of the Tiger
20
15
3
+21 to +30 to Life
of the Mammoth
25
18
3
+31 to +40 to Life
of the Colossus
30
22
3
+41 to +60 to Life
Group 28:
12
of the Bat
15
11
4
+3% to +4% Mana stolen per Hit
of the Wraith
58
40
4
+5% to +6% Mana stolen per Hit
of the Vampire
78
66
4
+7% to +8% Mana stolen per Hit
Group 29:
8
of Remedy
7
5
3
Poison Length Reduced by 25%
of Amelioration
18
13
3
Poison Length Reduced by 50%
of Defiance
25
18
2
Poison Length Reduced by 75%
Group 31:
16
of Strength
1
1
4
+1 to +2 to Strength
of Might
10
8
3
+3 to +5 to Strength
of the Ox
26
19
3
+6 to +9 to Strength
of the Giant
42
34
3
+10 to +15 to Strength
of the Titan
58
50
3
+16 to +20 to Strength
Group 44:
17
of Charged Bolt
6
4
1
10% Chance to cast Level 3 Charged Bolt when struck
of Frost Shield
12
9
1
5% Chance to cast Level 3 Frost Nova when struck
of Charged Bolt
16
12
1
12% Chance to cast Level 4 Charged Bolt when struck
of Inner Sight
18
14
1
30 Charges of Level 6 Inner Sight
of Frost Nova
24
24
1
20 Charges of Level 5 Frost Nova
of Holy Bolt
1
20 Charges of Level 5 Holy Bolt
of Chain Lightning
25
18
1
5% Chance to cast Level 3 Chain Lightning on Attack
of Charged Bolt
26
19
1
14% Chance to cast Level 5 Charged Bolt when struck
of Chain Lightning
35
26
1
8% Chance to cast Level 3 Chain Lightning on Attack
of Hydra Shield
40
30
1
10% Chance to cast Level 3 Hydra when struck
of Chain Lightning
45
33
1
8% Chance to cast Level 5 Chain Lightning on Attack
of Twister
48
48
1
20 Charges of Level 3 Twister
of Teleportation
1
20 Charges of Level 3 Teleport
of Attract
60
60
1
20 Charges of Level 2 Attract
of Grim Ward
1
20 Charges of Level 2 Grim Ward
of Tornado
1
20 Charges of Level 2 Tornado
of Bone Spirit
72
72
1
20 Charges of Level 1 Bone Spirit