Die Links funktionieren irgendwie nicht.
Skill Namen schauen aber schon sehr gut aus.
MfG
Kongo
Eigentlich schon.^^ Naja ich kopier sie dir raus:
BARBAR
"I came here to witness the barbarians, those legendary, best, ruthless warrior, crazy waving arms that two of waiting at the top of the sacred Ya Ruite now I stand here watching the TV drama Block has been a mysterious force shreds mountain I must admit, in front of all incredible. All this is so true ... "
■ Bash
Requires Level: 1
Hit the target, giving XX weapon damage, there have X% chance of repelling effect.
■ Ground Stomp
Requires Level: 1
Stomp the ground, stun all the enemies within X feet X seconds.
■ Hammer of the Ancients
Requires Level: 2
In front of the huge hammer out a call to the enemy X% weapon damage, and has X% of fatal cancer.
■ Battle Rage
Requires Level: 3
Into the wild state, within seconds, the X X% X% damage bonus and the chance of a fatal blow to the award.
■ Ignore Pain
Requires Level: 4
X% of all injuries to be reduced, and the gain setting body, the immune effects of traps and dizziness.
■ Cleave
Requires Level: 5
Savage attack multiple targets simultaneously, giving all the goals in front of him X% weapon damage.
■ Leap Attack
Required Level: 6
Savage made a strong jump, landing points given to all enemies within X feet X% weapon damage.
■ Weapon Throw
Requires Level: 7
Savage enemy to throw his weapon, resulting in X% weapon damage and reduction targets in X seconds X% of normal speed.
■ Rend
Requires Level: 8
X feet of the enemy made a violent but brutal attack, to give X% weapon damage and at least X seconds XX additional physical damage.
■ Threatening Shout
Requires Level: 9
Given the terrible roar, the X seconds to reduce the X feet of the enemy X% damage.
■ Frenzy
Requires Level: 11
In X seconds per attack will increase X% X% attack speed and weapon damage. Rage can be a total of X times X% attack speed increase X% weapon damage and the overall award.
■ Revenge
Requires Level: 12
Attack, barbarians have X% chance to attack all enemies within X feet, to give X% weapon damage and attack every enemy can be restored by X% of life.
■ War Cry
Requires Level: 14
Issued a chilling roar, giving the value of savage anger X points to increase their armor defense, and the X-foot all the teammates in the X% within X seconds of the results.
■ Furious Charge
Requires Level: 16
An enemy to the front of the sudden, giving the enemy X% weapon damage, and give way to the enemy onrush X% damage.
■ Seismic Slam
Requires Level: 18
Earthquake hit the ground, produces a shock wave in front of the barbarians, to give X% weapon damage and produce repelling effect.
■ Overpower
Requires Level: 19
No description
■ Ancient Spear
Requires Level: 21
X feet in ancient spear throwing a rod, to pull all enemies within range in front of the barbarians, to reduce their speed and give XX damage.
■ Whirlwind
Requires Level: 22
Barbarian Whirlwind gesture to give all the objects in his path in multiple attacks, each attack has a X% weapon damage.
■ Sprint
Requires Level: 23
Increase in X seconds X% movement speed.
■ Earthquake
Violently shaking the land, the nearby enemies have a large range of damage.
■ Call ofthe Ancients
Requires Level: 27
Three barbarian ancestors called the soul; Talic, Korlic and Madawc, they have X% weapon damage for X seconds.
■ Wrath of the Berserker
Requires Level: 29
Into intense rage, the X seconds to enhance some properties (a fatal blow chance, attack speed, chance to dodge, movement speed). Have hurt the monster will be immune savage X% damage reduction instead of immunity.
HEXENDOKTOR
"Most people think that umbaru family legend is just horrible witch doctor, but I have witnessed in combat a witch doctor. Though I could not believe my eyes. Fortunately, by that witch doctor and I became his his tribe - Wushan family friend. "
■ Poison Dart
Requires Level: 1
Shot a deadly poison dart, poison damage caused by XX points, and in the next X seconds toxins causing additional damage XX points.
■ Summon Zombie Dog
Requires Level: 1
Call the witch doctor zombie dogs for the X rating. Call up X zombies dogs.
■ Plague of Toads
Requires Level: 2
The release of a group of toads, toads jumping on the enemies encountered toxins damage caused by XX points.
■ Grasp of the Dead
Requires Level: 3
Out of the clutches, the enemy slow down X%, resulting in damage sustained XX X seconds.
■ Haunt
Requires Level: 4
Ghost lingering around the enemy, causing X Arcane damage for X seconds. If the target dead, ghosts will be automatically wrapped around the other enemies.
■ Raiders
Requires Level: 5
A reckless, ** of the zombie, the enemy of their cause XX points after toxin damage.
■ Hex
Required Level: 6
Call a Shaman, continuous X seconds, he would become the enemy chickens. Distorted the enemy can not attack, and the additional damage by X%.
■ Corpse Spiders
Requires Level: 7
Call the X spider attack nearby enemies.
■ Horrify
Requires Level: 8
Call out the illusion of a mask, the fear of the enemy within the vicinity of X code to run away, continued X seconds.
■ Fire Bats
Requires Level: 9
Released a bunch of bats with fire, burning in front of the enemy, causing X Fire damage per second.
■ Fire Bomb
Requires Level: 11
Threw an explosive skull, causing the enemy to the blast area XX points of fire damage.
■ Walk Soul
Requires Level: 12
Into the spirit of the country can move unhindered, continuous X seconds.
■ Soul Harvest
Requires Level: 14
The vitality of the nearby enemy for food. X code will increase every enemy within X% of your spell damage for X seconds.
■ Sacrifice
Requires Level: 16
To make a zombie dog near the explosion, the X yards of the enemy, causing X damage.
■ Gargantuan
Requires Level: 18
Call out a huge X-rated zombies follow you.
■ Swarm
Requires Level: 19
A plague of locusts attack the enemy, causing X damage per second, continuous X seconds. Locusts will jump to nearby targets.
■ Spirit Barrage
Requires Level: 21
The impact of cluster bombs spiritual power of the enemy target area. Each hair barrage arcane damage caused by XX.
■ Acid Cloud
Requires Level: 22
Acid rain from heaven, the initial toxic damage caused by XX points, followed by the enemy caused the corrosion region XX points per second follow-up toxins damage.
■ Mass Confusion
Requires Level: 24
To incite chaos in the enemy, so that some witch doctor to help fight last X seconds.
■ Voodoo
Requires Level: 25
No Skill Description
■ Wall of Zombies
Requires Level: 27
Zombie drilled from the ground, near the enemy continued to attack X seconds.
■ Fetish Army
Requires Level: 29
Call out the puppet army, fighting continued for X seconds for you.
DÄMONENJÄGER
"She sunset from under the shadow appears, with lightning speed to resolve the rest of the beast, she hands holding a crossbow, firing out the flame of the arc with arrows flying from my head, a monster that heavy The body then fell down in unison. "
■ Caltrops
Requires Level: 1
No Skill Description
■ Hungering Arrow
Requires Level: 1
No Skill Description
■ Entangling Shot
Requires Level: 2
Winding injection sticky things, caught up with X enemies and give X% weapon damage in the X-X% reduction target within seconds of speed.
■ Evasive Fire
Requires Level: 3
No Skill Description
■ Fan of Knives
Requires Level: 4
Demon Hunter in the cast around the spiral to shed many of the blade, all enemies within X feet have XX damage. In X seconds, your blade will reduce the rate of X% of the enemy.
■ Bola Shot
Requires Level: 5
Fired a missile with explosive fireballs around the live target. Fire meteor bomb exploded in the X seconds, giving the target X% weapon damage and give in to all enemies within X feet of additional X% weapon damage.
■ Vault
Required Level: 6
X feet quickly roll forward.
■ Grenades
Requires Level: 7
Threw three hand grenades, fire explosion XX property damage.
■ Marked For Death
Requires Level: 8
No Skill Description
■ Chakram
Requires Level: 9
No Skill Description
■ Impale
Requires Level: 11
No Skill Description
■ Smoke Screen
Requires Level: 12
No Skill Description
■ Spike Trap
Requires Level: 14
Layout of a spike trap, start in X seconds, and when an enemy close to it will be triggered. Triggered after X seconds per second on all enemies within X feet have XX damage.
At the same time you can be arranged up to X number of needle trap.
■ Companion
Requires Level: 16
No Skill Description
■ Elemental Arrow
Requires Level: 18
No Skill Description
■ Shadow Power
Requires Level: 19
No Skill Description
■ Multishot
Requires Level: 21
One emits a lot of arrows, causing X% weapon damage.
■ Sentry
Requires Level: 22
No Skill Description
■ Cluster Arrow
Requires Level: 23
No Skill Description
■ Rapid Fire
Requires Level: 24
No Skill Description
■ Preparation
Requires Level: 25
No Skill Description
■ Strafe
Requires Level: 27
No Skill Description
■ Rain of Arrows
Requires Level: 29
No Skill Description
MÖNCH
■ Flash-induced blindness
Requires Level: 1
Release the flash blinding nearby enemies. By blinding the enemy before being attacked will not attack. Last XX seconds. Blinding the enemy will be reduced by X% hit rate.
■ Fist of thunder
Requires Level: 1
No Skill Description
■ Breath of Heaven
Requires Level: 2
Monks who remove themselves and any harm to friendly forces effects, including dizziness, slow down, and other debuffs.
■ Lashing Tail Kick
Requires Level: 3
Monks resorted to deadly swing, repulsed the enemy causing physical damage XX.
■ Mantra of Healing
Requires Level: 4
No Skill Description
■ Deadly Reach
Requires Level: 5
Monks use a few meters beyond the fist gas hitting the enemy. Causing X% weapon damage.
■ Dashing Strike
Required Level: 6
Monks quickly against the enemy, causing X% weapon damage plus XX physical damage.
■ Leathal Decoy
Requires Level: 7
Monks create its own illusion. Phantom attract the enemy near the explosion followed, resulting in XX Holy damage.
■ Cripping Wave
Requires Level: 8
While weakening against the enemy like a storm causing X% weapon damage.
First strike: the enemy will be dizziness, movement speed reduced by X%, last X seconds.
The second and third hit: refresh vertigo effect.
- Combos
■ Mantra of Retribution
Requires Level: 9
No Skill Description
■ Inner Santuary
Requires Level: 11
Can not generate a pass through the area last X seconds.
■ Exploding Slam
Requires Level: 12
The impact of a fatal blow to the enemy and cause a chain reaction. X% weapon damage caused by the third hit: the objectives of the bleeding effect, causing X physical damage for X seconds. If the target will be the death explosion of a nearby enemy, causing XX% max life physical damage.
- Combos
■ Mantra of Evasion
Requires Level: 14
No Skill Description
■ Tempest Rush
Requires Level: 16
No Skill Description
■ Sweeping Wind
Requires Level: 17
Monks use of weapons across a circle, forming a barrier on each of the enemy force field caused by X% weapon damage. Be able to hit the enemy several times.
- Combos
■ God Serenity
Requires Level: 18
Monks to create a shield to protect themselves from harm. Last X seconds.
■ Way of hundred Fists
Requires Level: 21
A set of boxing in front of the enemy, causing X% weapon damage.
■ Mantra of Conviciton
Requires Level: 22
No Skill Description
■ Seven Sided Strike
Requires Level: 24
Rage against the enemy attack on the nearby X times, each blow causing X% physical damage.
■ Mystic Ally
Requires Level: 27
No Skill Description
■ Wave of Light
Requires Level: 29
Monks on the release of a light path of the impact of all the enemy, causing X holy damage.
ZAUBERER
"Because I will not tolerate this easy magic possessed by the devil, a lot of people thought I was practicing magic on the philosophical level, a negative attitude. I witches occurred in these arguments, but only one truth and they betrayed the ancient traditions and lessons --- to respecting thousands of lessons. "
■ Frost Nova
Requires Level: 1
Ice burst will freeze nearby enemies for X sec and causing XX-point cold damage. Frost Nova cold produced by the enemy will attack and movement speed reduced. Then the damage will break the frozen effect, but will not cancel the chill effect.
■ Magic Missile
Requires Level: 1
Emits an energetic magic missile, causing XX arcane damage.
■ Ice Armor
Requires Level: 2
Ice Barrier around around the Master, X% armor increase. Attacker will be frozen for X seconds, and point of cold damage by XX, while reducing movement speed and attack speed. At the same time you only have one armor.
■ Shock Pulse
Requires Level: 3
No Skill Description
■ Wave of Force
Requires Level: 4
Launch of the original power of the wave, defeat the enemies nearby, arranged projectiles and cause XX physical damage.
■ Spectral Blade
Requires Level: 5
Resorted to the spirit of the Master in front of the blade can cause the enemy attack X times, each blow causing XX physical damage.
■ Electrocute
Required Level: 6
Master of the arc emitted by fingertips, lightning hit the enemy, causing damage XX points.
■ Magic Weapons
Requires Level: 7
Master of magic energy in order to strengthen the weapons to damage by X points.
■ Arcane Orb
Requires Level: 8
Radiate pure energy Arcane ball, causing the explosion to the enemy XX arcane damage.
■ Diamond Skin
Requires Level: 9
Master the skin into diamond will generally, absorbing X damage last X seconds.
■ Energy Twister
Requires Level: 11
Call the whirlwind of energy, the second after the target, causing X damage.
■ Disintegrate
Requires Level: 12
Emits a light beam, causing X Arcane damage per second.
■ Storm Armor
Requires Level: 13
Lightning energy around you around, the attacker fired the ball lightning damage caused by lightning XX points. At the same time you only have one armor.
■ Explosive Blast
Requires Level: 14
Energy savings around the Master, the X seconds after the explosion, a small area of the XX points of physical damage caused by the enemy.
■ Mirror Image
Requires Level: 15
Manufacturing Master avatar. Phantom continued to X seconds, and has a caster X% of the value of life.
■ Slow Time
Requires Level: 16
Distort space-time, near the enemy and reduce the speed of the projectile, continuous X seconds.
■ Teleport
Requires Level: 18
Sent to the target area.
■ Hydra
Requires Level: 19
Call out the bull snake, spit out a fireball caused by enemy attack XX fire damage last X seconds.
■ Ray of Frost
Requires Level: 21
Issued a second surge of cold air caused by X Frost damage. Frost-rays produced by chill will make the enemy's attack and movement speed reduced.
■ Energy Armor
Requires Level: 22
Defensive barrier around the Master around, absorb the damage while consuming Arcane Power. X% reduction can be hurt.
■ Arcane Torrent
Requires Level: 23
Arcane flow bombardment of the target area, causing X Arcane damage per second.
■ Meteor
Requires Level: 24
Summon a giant meteorite, fell from the sky on the target area causing X Fire damage.
Effect of the ground caused by burning the same time will cause X damage per second, continuous X seconds.
■ Blizzard
Requires Level: 26
Heaven ice lobes, resulting in the target area bombardment of cold damage per second X-point. Produced by cold storm the enemy's attack and make the speed lower.
■ Familiar
Requires Level: 27
Call the Master of the partners, to help you attack the enemy, causing XX points of damage. Magic pet can not be selected or enemy attack.
■ Archon
Requires Level: 29
No Skill Description