- Registriert
- 25 Februar 2001
- Beiträge
- 1.569
- Punkte Reaktionen
- 0
So leude mass Traits incoming. Starten wir human mit dem
Demonhunter
Barbarians
wer sich noch ein paar schlecht aufgelöste pics einiger Skillicons anschauen mag schaut optional auf meiner seite nach http://witchdoctor.frostblog.de/index.php?option=com_content&view=category&id=35&Itemid=54 (da findet sich auch die quelle die zur fehlerberichtigung berechtigt)
weiter gehts
Wizard
credits gehen an die neutorisch streikenden franzosen von judgehype. Das ganze wurde im diii.net forum ins englische übersetzt. Mein französisch ist zwar nicht perfekt, aber die übersetzung sieht ganz gut aus.
p.s.
bleibt noch die Frage: Kann ich eine Trait skillen, oder muss ich ihn traiten??? ^^
Demonhunter
ab jetzt wirds dreckigLevel requirement: 10 or lower
Lightning Reflexes (5 points max.) : Increases your dexterity by 20%.
Toughness (5 points max.) : Increases your vitality by 20%.
Ranged Weapon Specialization (3 points max.) : Increases damage done by skills and weapons when the Demon Hunter is wielding a ranged weapon.
Unbreakable Will (5 points max.) : Increases your willpower by 20%.
Pound of Flesh (5 points max.) : Increases your chance to get a health globe on normal monsters by 20%. Also increases the amount you get healed by health globes by 10%.
Barbarians
Witch DoctorLevel requirement: 10 or lower
Bad Temper (5 points max.) : Increases fury generation and decreases fury decay.
Toughness (5 points max.) : Increases your vitality.
Legendary Might (5 points max.) : Increases your strength.
Iron Skin (5 points max.) : Increases your armor.
Lucky (3 points max.) : Monsters drop higher amounts of gold.
Intimidation (3 points max.) : Increases damage done and reduces vendor costs.
Level requirement: 11
Poind of Flesh (3 points max.) : Increases your chance to get health globes to drop.
Natural Leader (3 points max.) : UNKNOWN FOR THE MOMENT
Level requirement: 15
Frenzied Attacks (3 points max.) : Increases the chance to deal critical strikes and increases critical strike damage when the Barbarian is wielding two weapons.
Shield of Iron (3 points max.) : Increases your chance to block attacks.
Thunderous Blows (5 points max.) : Increases damage done when the Barbarian is wielding a two-handed weapon.
Level requirement: 19
Inner Rage (5 points max.) : Reduces fury loss (Note: decay?) and increases fury gain while attacking the same target.
Slaughter (5 points max.) : Melee attacks can hit other targets closeby. Requires one point in Double Strike.
Level requirement: 23
Beast Hunter (3 points max.) : Damage bonus against Beasts.
Demonbane (3 points max.) : Damage bonus against Demons.
Just...Stay...Dead! (3 points max.) : Damage bonus against Undead.
Level requirement: 27
Cruelty (5 points max.) : Increases your chance of dealing critical strikes.
Battering Ram (3 points max.) : Reduces slowing effects.
Level requirement: 31
Shield Slam (1 points max.) : You have a chance (Note: no idea when or after doing what) to hit your target with your shield and interrupting them.
Massive Blow (1 points max.) : You have a chance (Note: no idea when or after doing what) to hit all targets closeby with a single hit. Requires a two-handed weapon.
Level requirement: 35
Pug Sticker (3 points max.) : Increases damage done when the Barbarian is wielding a polearm, spears or when he throws weapons. (Note: not sure whether this means throwing weapons or any weapon that can be thrown with a skill, such as Weapon Throw)
Die by the Sword (3 points max.) : Increases damage done when the Barbarian is wielding swords.
Level requirement: 39
Axe Murderer (3 points max.) : Increases damage done when the Barbarian is wielding axes.
Brain Basher (3 points max.) : Increases damage done when the Barbarian is wielding maces.
Level requirement: 43
Superior Skill (5 points max.) : Increases your dexterity.
Second Wind (3 points max.) : Automatically regenerate a certain amount of health per minute. Requires one point in Bloodthirst.
The Wall (3 points max.) : Reduces melee damage taken.
Level requirement: 47
Disbelief (3 points max.) : Reduces magical damage taken.
Natural Resistance (5 points max.) : Increases all resistances.
Level requirement: 51
Weak Spot (1 point max.) : Increases critical strike damage.
Insane Courage (3 points max.) : Reduces damage taken by 10% if the Barbarian's health goes below 50%.
ein fehler aus dem original wurde von mir in lehrerrot verbessert.Level requirement: 10 or lower
Toughness (5 point max.): Increases your Vitality.
Unbreakable Will (5 point max.): Increases your Willpower.
Spirit Vessel (5 point max.): +10 mana gained when you pick up a health globe.
Mana Regeneration (3 points max.): Regenerate 1% mana per second.
Mind & Body (3 points max.): Regenerate 1% health per second.
Lucky (3 points max.): Monsters drop higher amounts of gold.
Level requirement: 11
Death Pact (3 points max.): Reduces damage taken when the Witch Doctor is under 50% health.
Level requirement: 15
Ritual of Blood (1 point max.): 50% of mana costs go to health.
Leader of the Pack (1 point max.): +5% damage to Zombie Dogs. - falsch Increases spell damage by 5% for every zombie dog under your control - das ist richtig!
Meditation (3 points max.): Spirit skills give back 30% of their mana cost back over 10 seconds.
Level requirement: 19
Rituals (5 points max.): Increases spell damage by a value equivalent to 10% of your Vitality.
Blood Rites (5 points max.): Health globes give you 5% increased damage done for 10 seconds.
Level requirement: 23
Staff Specialization (3 points max.): Increases damage done by skills when the Witch Doctor is wielding a staff.
Right-Handed (3 points max.): Increases damage done by skills when the Witch Doctor is wielding a weapon in his/her right hand.
Level requirement: 27
Assassin (1 point max.): +100% damage when the Witch Doctor is wielding a dagger.
Unrelenting Assault (3 points max.): 10% chance that a Zombie Dog will be brought back to life when it dies.
Natural Leader (3 points max.): UNKNOWN FOR THE MOMENT
Level requirement: 31
Beast Hunter (3 points max.): Damage bonus against Beasts.
Demonbane (3 points max.): Damage bonus against Demons.
Just... Stay... Dead! (3 points max.): Damage bonus against Undead.
Level requirement: 35
Superior Skill (5 points max.): Increases your Dexterity.
Spirit Link (5 points max.): 10% of damage taken is instead redirected to your summons.
Level requirement: 39
Spiritual Attunement (5 points max.): Increases your maximum mana.
Cruelty (5 points max.): Increases your chance of dealing critical strikes.
Level requirement: 43
Fetish Leader (5 points max.): Increases damage done by Fetish skills.
Plagued (3 points max.): Increases damage done by Animal and Plague skills.
Zombie Master (3 points max.): Increases damage done by Zombie skills.
Level requirement: 47
Ferocity (3 points max.): Increases damage done by your summons.
Quickening (3 points max.): Increases your casting speed.
Care of the Master (3 points max.): Increases the health of your summons.
wer sich noch ein paar schlecht aufgelöste pics einiger Skillicons anschauen mag schaut optional auf meiner seite nach http://witchdoctor.frostblog.de/index.php?option=com_content&view=category&id=35&Itemid=54 (da findet sich auch die quelle die zur fehlerberichtigung berechtigt)
weiter gehts
Wizard
MonkLevel requirement: 10 or lower
Arcane Channeling (5 points max.) : Increases the regeneration of your Arcane Power.
Toughness (5 points max.) : Increases your vitality.
Unbreakable Will (5 points max.) : Increases your willpower.
Prismatic Cloak (3 points max.) : Increases the effect of Ice Armor and Storm Armor.
Glass Canon (5 points max.) : Increases damage done by spells and reduces armor.
Lucky (3 points max.) : Monsters drop higher amounts of gold.
Level requirement: 11
Energy Reserves (3 points max.) : Health globes restore 10% of your Arcane Power.
Intimidation (3 points max.) : Increases damage done and reduces vendor costs.
Level requirement: 15
Staff Specialization (3 points max.) : Increases damage done by spells and weapons when the Wizard is wielding a staff.
Wand Specialization (3 points max.) : Increases damage done by spells and weapons when the Wizard is wielding a wand.
Weapon Master (3 points max.) : Increases damage done by spells and weapons when the Wizard is wielding a sword, an axe or a mace.
Level requirement: 19
Blur (3 points max.) : Reduces damage (Note: taken, I'm guessing??) while in melee.
Quickening (3 points max.) : Increases spell casting speed
Level requirement: 23
Beast Hunter (3 points max.) : Damage bonus against Beasts.
Demonbane (3 points max.) : Damage bonus against Demons
Just... Stay... Dead! (3 points max.) : Damage bonus against Undead.
Level requirement: 27
Cruelty (5 points max.) : Increases your chance of dealing critical strikes.
Superior Skill (5 points max.) : Increases your dexterity.
Level requirement: 31
Ball of Lightning (1 point max.) : Periodically strike an enemy closeby for 1 to 120 damage.
Soul Split (1 point max.) : When your health goes under 50%, an image of the Wizard appears to distract enemies for 3 seconds. This effect cannot happen more than once every 14 seconds.
Temporal Flux (1 point max.) : Enemies that have been hit by your Arcane spells are slowed down by 25% for 3 seconds.
Level requirement: 35
Drain Power (3 points max.) : You regenerate health and Arcane power equal to 10% of melee damage you deal.
Power Surge (3 points max.) : Increases critical strike damage by 10%.
Level requirement: 39
Conjured Armor (3 points max.) : Increases your armor by 25%. If Ice Armor or Storm Armor is active, your armor is instead increased by 50%.
Natural Leader (3 points max.) : UNKNOWN FOR THE MOMENT
Level requirement: 43
Expanded Mind (3 points max.) : Increases your Arcane Power by 12%.
Telekinesis (3 points max.) : Increases your chance to dodge projectiles by 10%.
Flight before Fight (3 points max.) : Increases your movement speed when you are blocked in melee (Note: I have no idea what this means). The movement speed increase can stack although there is a cap as to how much speed increase you can gain.
Level requirement: 47
Black Ice (3 points max.) : Frozen targets take 25% more damage from all sources.
Anti-Magic Shield (3 points max.) : Reduces magical damage taken by 15%.
Penetrating Spells (3 points max.) : Reduces the resistances of your target to your spells by 20%.
so das ist erstmal genug futter.Level requirement: 10 or lower
* Precision (5 points max.) : Increases melee damage for each point in dexterity.
* Toughness (5 points max.) : Increases your vitality.
* True Spirit (5 points max.) : Increases Spirit regeneration.
* Superior Skill (5 points max.) : Increases your dexterity.
* Healer (3 points max.) : Increases the amount healed by your healing skills.
* Lucky (3 points max.) : Monsters drop higher amounts of gold.
Level requirement: 11
* Sixth Sense (3 points max.) : Increases your chance to dodge attacks.
* Intimidation (3 points max.) : Increases damage done and reduces vendor costs.
Level requirement: 15
* Die by the Sword (3 points max.) : Increases damage done when the Monk is wielding a sword.
Level requirement: 23
* Beast Hunter (3 points max.) : Damage bonus against Beasts.
* Demonbane (3 points max.) : Damage bonus against Demons.
* Just... Stay... Dead! (3 points max.) : Damage bonus against Undead.
Level requirement: 27
* Cruelty (5 points max.) : Increases your chance of dealing critical strikes.
* Fleet (3 points max.) : Increases your base movement speed.
Level requirement: 35
* Weak Spot (3 points max.) : Increases critical strike damage.
* Natural Leader (3 points max.) : UNKNOWN FOR THE MOMENT.
Level requirement: 39
* Pound of Flesh (3 points max.) : Increases the chance for health globes to drop and increases the amount they heal.
* Rapid Strikes (3 points max.) : Increases your attack speed (Note: literally "increases your per-second attack frequency)
Level requirement: 43
* Thunderous Blows (5 points max.) : Increases damage done when the Monk is wielding a two-handed weapon.
* Frenzied Attacks (3 points max.) : Increases your chance to deal critical strikes and increases critical strike damage.
Level requirement: 47
* Temperature Control (3 points max.) : Reduces lightning, fire and frost damage taken by the monk.
credits gehen an die neutorisch streikenden franzosen von judgehype. Das ganze wurde im diii.net forum ins englische übersetzt. Mein französisch ist zwar nicht perfekt, aber die übersetzung sieht ganz gut aus.
p.s.
bleibt noch die Frage: Kann ich eine Trait skillen, oder muss ich ihn traiten??? ^^
Zuletzt bearbeitet: