Heute Nacht gab es die ersten Hotfixes zu Patch 2.4.0, wie Nevalistis bekannt gab:
These hotfixes should not require you to download a new patch. Some of the hotfixes below will go live the moment they are implemented while others may require restarting the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.
Last updated January 14. Hotfixes are denoted by the date they were applied to live servers.
Previous Hotfixes: [2.2.0] [2.2.1] [2.3.0]
[UPCOMING HOTFIXES]
General
- Fixed a crash that would occur when the Skeleton King attempts to continue to whirlwind while after he has been defeated (1/14)
Adventure Mode
- Set Dungeons
- Fixed an issue where the game could crash when a Set Dungeon begins, but there is not a valid portal saved (1/14)
Wizard
- Black Hole
- Fixed an issue where enemies affected by both Black Hole – Event Horizon and Taunt would remain at 1 hit point and be unable to be killed (1/14)
[LIVE HOTFIXES]
Adventure Mode
- Set Dungeons
- Dungeon of Firebird’s Finery
- Fixed an issue where completing the objective to set 20 enemies on fire 6 times would prevent the objective to hit enemies with the Revive Meteor from tracking (1/14)
- Dungeon of Roland’s Legacy
- Fixed an issue where players would not always be properly be prompted with the completion window if they kill all monsters before the time expires (1/14)
- Dungeon of Firebird’s Finery
Items
- Fixed an issue where Carnevil would impact non-Witch Doctor pets summoned by items (1/14)
- Fixed an issue where the transmog item, Lachdanan’s Stormshield, was dropping as Legendary quality instead of Common (1/14)
Aktuell wurden zwei Fehler bei Setdungeons behoben, ein Fehler das Karnevalfratze betreffend und die „Qualität“ von Lachdanans Sturmschild, welches seit Patch 2.4.0 gefunden werden kann.
Ebenso von Nevalistis kam die Info eines kleinen Patches, der (wie Patch 2.4.0) ohne Wartungsarbeiten aufgespielt werden konnte:
- Fixed an issue where players running Diablo III on a 32-bit operating system could experience periodic client hard locks
- Fixed an issue where some players could experience a client crash after extremely long game sessions (5+ hours)
- A border has been added around the new mouse cursor to increase visibility.
Thank you for your patience while we worked to resolve these issues, and we’ll see you in Season 5!
Der Patch behebt zwei Fehler, die zu Spielproblemen führten und fügt dem neuen Mauscursor einen Rahmen hinzu, damit der Cursor im Schlachtengetümmel besser erkannt werden kann.